Itch.io Launch, Curbing Expectations (Current Progress)


Hey everybody,

First of all, this isn't really a launch or anything; it's more of "we just created the itch.io page". In all honesty, this game is nowhere ready for a launch at all. But, since there is a vocal bunch (stop DMing us, tyvm) of you who just "want" the game, we decided that we should just create a page anyway so that those who want to take a look into how progress went can see we're alive.

Secondly, it's also so that all downloads are in one place, rather than random Google Drive, OneDrive, Discord or CDN links plastered all over the place. Also, you guys suck at keeping your apps updated.

Currently, as of v0.1.9, here's the main feature statuses:

FeatureCurrent Status
Scan the Cyber World for NetNavi signals, items and viruses!Scanner is working, but you can't do anything but collect items (assuming your area is populated)
Co-operate with other players to protect the Cyber World and build up infrastructureNo multiplayer whatsoever; not implemented.
Fight enemies and viruses in the Cyber World in the grid-based battle systemNot implemented yet; we have tidbits of the system done, but nothing coherent yet.
Tame captured or befriend NetNavis found in the Cyber WorldNot implemented yet; you can't even find characters in the scanner.
Train, play with and care for your NetNavisSome characters have a feed function, but that's very broken. Basically "not implemented yet".
Talk to your charactersChat only. The chatbots currently lack a lot of context and functionality; best you can do is roleplay or do ChatGPT things.
Build up a base and a space in your phone for your NetNavis to roam!Basic preview and UI mocking, but you can't do anything.

That's all for now. Gotta work on the game. If you want to contribute to it, send us a message on Discord ;)

Get Project PET: Online

Download NowName your own price

Leave a comment

Log in with itch.io to leave a comment.